Why Flutter for cross-platform iOS and Android?
One codebase compiles to real native apps on both platforms, so you write business logic, networking, and state once and fix bugs once. For the large majority of products the result is indistinguishable from native to users, at roughly the cost of a single team. It has been our daily driver for over five years.
Flutter or fully native — how do you decide?
By what the product actually touches. If it is screens over an API, Flutter wins on cost and speed. If it depends on deep platform integration — background scheduling, custom camera pipelines, widgets, accessibility services, or an SDK with no maintained plugin — we build native Android in Kotlin. Mixed builds using platform channels are common and perfectly normal.
Do you build native iOS apps in Swift?
We build for iOS through Flutter, which produces a native iOS binary and covers the vast majority of products well. Native Android in Kotlin and Java is a service we offer directly; deep native iOS work in Swift is not, and we will say so rather than stretch.
Do you handle app store publishing?
Yes — store listings, screenshots, signing, phased rollouts, and the review correspondence including rejections. It happens under your Apple and Google accounts, not ours, so ownership of the listing never has to be untangled later.
What if our app gets rejected by the app store?
It is a routine part of publishing rather than a crisis. We read the reviewer's citation, work out which guideline is actually at issue, make the change, and resubmit with an explanation. Categories with stricter tracks — cash rewards, fintech, health — get their requirements built in from scoping, because retrofitting compliance is expensive.
Can you take over or fix an existing app?
Yes, and it is a common engagement. We start with an audit of the codebase, dependency health, crash data, and store standing, then give you an honest read on whether it is better to repair or rebuild — including when the answer is repair and the smaller invoice.
How do you handle offline use and syncing?
For anything used on a commute or in the field, the local database is treated as the source of truth the user interacts with, with sync reconciling in the background and conflict rules decided during scoping. Designing this in from the start is straightforward; adding it to a finished app rarely is.
Who owns the developer accounts and signing keys?
You do. Apps are published under your Apple Developer and Google Play accounts, and signing keys and keystores are transferred to you with recovery notes. A lost signing key cannot be regenerated — it is the one asset in a mobile project with no backup path, so we make sure it is in your hands.
What does ongoing maintenance involve?
OS releases, store policy changes, minimum SDK deadlines, dependency updates, crash monitoring, and new features. Mobile is unusual in that skipping maintenance eventually makes an app uninstallable rather than merely dated, which is why most clients keep a retainer running.
Can you add AI features to a mobile app?
Yes — on-device ML and LLM-backed assistants are a frequent addition to Flutter builds. That work is described in more detail on our AI-powered app development page.